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##### Description of the problem
I was working with an panorama viewer on the mobile, so I try the `CSS3DRenderer`.
It worked well on the chrome on the mac, but it failed on the iOS.
The example `./…
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when the Z point of the CSS3DObject is not 0, the effect is not correct in IE11. the future version can be compatible with IE11?
https://threejs.org/examples/#css3d_sandbox
![ie11](https://cloud.g…
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### Description
Any plans to support a CSS3D-based renderer so that content creators can use HTML to create UIs?
There is [an old renderer](https://github.com/mrdoob/three.js/issues/7309) writte…
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I am trying to render JWplayer inside the scene using HTMLmixer library. https://github.com/jeromeetienne/threex.htmlmixer
But I don't see a possible way to add external library to the ReactVR proj…
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Related spec: https://drafts.csswg.org/css-transforms/#grouping-property-values
The recent changes in Chrome 53 (implementing css-transforms) have caused opacity to flatten 3D objects in my 3D scenes…
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##### Description of the problem
We are building a panorama 360 image using Three.js library. Unfortunately, we can't overcome the bug that happens only in Mozilla Firefox 50.1.0. As you see on t…
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Hi,
I'm checking the device orientation example at https://threejs.org/examples/#css3d_panorama_deviceorientation using a Moto X Play cellphone.
I can see the bridge when moving the cellp…
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##### Description of the problem
CSS3DObject scales 1.5 times bigger (consistently) on Chrome (Version 54.0.2840.99 m) than on Firefox (50.0).
I have to scale by 2/3 if browser is Chrome to wor…
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Setting a lookAt target for a camera in a Y coordinate other than 0 breaks CSS3D Renderer in Safari. Using an older CSS3DRenderer.js fixes the issue but I am not sure when exactly this started happeni…
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The issue #10541 was closed before answering some questions. You can close this issue after reading.
Google Maps has 360 degree photo viewer that follows the Moto X Play (no gyroscope) orientation …