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Kade Engine 1.4.2, x64 crashes before title screen
No music plays, it says 126 fps each time, and just closes with no crash log or errors that make any sense.
It just says this :
C:\Users\Alyza\Des…
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**Is your feature request related to a problem? Please describe.**
When running a scene, I'd like for each character to have their own default settings for typing sounds.
**Describe the solution y…
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When I try to edit GMS2.3 code in Deltarune Chapter 2, it showed me this message:
// Duplicate code entry; cannot edit here.
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Self explanatory. There's no error message or anything, the game just doesn't open. It works just fine on the chapter 1 releases, however.
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It can't even read the first file of it
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```Error: PltResolver: Symbol mallinfo(ver 3: mallinfo@GLIBC_2.2.5) not found, cannot apply R_X86_64_JUMP_SLOT 0xb151c0 (0x406a86)```
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东方
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{
"id": 0,
"name": "死亡幻想曲/ネクロファンタジア",
"description": "大概指的是ネクロファンタジア,英译为Necro-Fantasia,中译为死亡幻想曲。根据wiki记录,亡灵幻想曲是这首歌名字的一个误译。\n《东方妖妖梦》中Phantasm面BOSS八云紫的主题曲。",
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![image](https://user-images.githubusercontent.com/78974994/133930974-95c4b8b9-ebed-4292-b9e8-8bba1c74592f.png)
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Hi, I tried to activate the Deltarune Ch2 Debug mode using the mod tool, and the EnableDebug.csx, and the gotoroom, to explore a bit for some fun, but I can't seem to activate the debug mode, thanks t…