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Better rolls doesn't currently work with v9. When I try to roll an attack from a sheet I get the following error...
`Dice roll evaluation failed: roll.dice is undefined.`
![image](https://user-…
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Right now the helm charts will roll the deployments on every apply due to the dice roll annotation.
We should update this to instead be a checksum on the env var secrets so that only necessary deploy…
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As a user, I want an app where I can roll and score an entire hot dice hand.
This will require a view where there exists a button "roll" that produces a list of results for each dice.
Then, I must…
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FVTT version: 0.8.9
Dice So Nice! version: 4.2.2
System: dnd5e 1.5.5
Better Rolls for 5E version: 1.6.16
midiQOL version: 0.8.85
Step to reproduce: Join on two devices. On device A, turn canvas…
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Currently betterRolls5e offers 5 types to calculate crit damage. However not all options work.
1) No Extra Damage (works as expected)
2) Roll Critical Damage Dice (works as expected)
3) Roll Base D…
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# TROLL a dice programming language
TROLL is a "language for specifying dice-roll mechanisms" {[@see http://hjemmesider.diku.dk/~torbenm/Troll/](http://hjemmesider.diku.dk/~torbenm/Troll/)}.
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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With the dice roll in the beginning of the game it takes even longer to start the game.
As the hand is twice smaller now, there is no sense in such long delay.
I think it can be shorten to 5 or even…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…