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# Compatibility Report
- Name of the game with compatibility issues: Mount & Blade II Bannerlord
- Steam AppID of the game: 261550
## System Information
- GPU: X.Org AMD Radeon RX 5700 XT (NAVI…
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**Describe the problem you have/What new integration you would like**
Request support in ESPHome for SONOFF NSPanel touchscreen display by ITead = ESP32 based with custom Nextion HMI screen:
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Hedda updated
3 months ago
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* **I'm submitting a ...**
- [X] Feature request
* **Do you want to request a *feature* or report a *bug*?**
Feature, adding TS80 build support
The TS80 runs very similar hardware to the…
Ralim updated
2 months ago
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hello, when I use the kitti dataset train mars, I met the problem. When I remove the camera_optimizer in the config, I found the result is normal? Therefore, the module is necessary?
Thanks a lot.
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**Is this the right place for my bug report?**
Yes: I asked on the [forum](https://www.raspberrypi.org/forums/viewtopic.php?f=28&t=295829&p=1817220&hilit=ptp#p1817220), I asked the raspberry foundati…
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## Describe the problem
We have found that new HoloLens users don't know what is the correct alignment of the headset so that they see best possible image. It would be helpful to have common tool t…
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Sometimes, the trackpoint module drifts. In other words, the mouse pointer keeps moving in a direction without any input being applied. This is a known issue of original IBM/Lenovo TrackPoints, too.
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
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### Original issue opened by:
AMollis
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## Overview
MRTK3 Gaze input doesn't fallback to head gaze if eye tracking is not calibrated or eyes aren't being tracked
## Repro
1. Build EyeGazeExample …
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# Bug Report
## One-Line Summary
When using DRTIO, inter-channel synchronization with Urukul doesn't work, although the same configuration produces the expected results on a standalone c…