-
```
(Sorry about creating an issue for this if that is the correct thing to do)
In my source tree I have a .NET client and a Java server which share a .proto
definition that is contained in a common…
-
```
(Sorry about creating an issue for this if that is the correct thing to do)
In my source tree I have a .NET client and a Java server which share a .proto
definition that is contained in a common…
-
```
(Sorry about creating an issue for this if that is the correct thing to do)
In my source tree I have a .NET client and a Java server which share a .proto
definition that is contained in a common…
-
```
(Sorry about creating an issue for this if that is the correct thing to do)
In my source tree I have a .NET client and a Java server which share a .proto
definition that is contained in a common…
-
Building a project that uses `Microsoft.TypeScript.MSBuild` NuGet using e.g. `dotnet build` will compile typescript files each run even though there were no changes.
NuGet version: 4.8.2
## Deta…
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MSBuild is no longer centrally located in Dev15. Instead it's installed on a per Visual Studio instance, and possibly as completely stand alone. This breaks a number of our tests which depended on i…
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It is common for NuGet package versions to be stored in MSBuild properties like so:
```xml
4.5.5
```
This way the package can be referenced in multiple places by the same v…
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### Describe the bug
As part of responding to the [Microsoft.IO.Redist MSA][msa] the Roslyn repo needed to move to version 6.0.1. This is an implicit transitive dependency on that package via our Mic…
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Many mods have license, change log, readme etc in the root of the repo but would also like to copy those to somewhere in GameData.
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1. Remove extra property AllowQueryAllRuntimeVersions. AllowAllRuntimeVersions from [VisualStudioInstanceQueryOptions.cs](https://github.com/microsoft/MSBuildLocator/pull/281/files/ca50741dbefae60fca5…