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## Issue description
One of my nodes is stuck in a reboot loop, as soon as it is up and running it gets a Javascript heap out of memory error and crashes
## Expected behavior
## Steps to reproduc…
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![image.png](https://raw.githubusercontent.com/ehz0ah/pe/main/files/1187434b-e6bf-4415-91c5-6596f5d52d6e.png)
The ref frame name should be placed near ref and not center considering there are so many…
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![image.png](https://raw.githubusercontent.com/nus-cs2113-AY2425S1/pe/master/files/1187434b-e6bf-4415-91c5-6596f5d52d6e.png)
The ref frame name should be placed near ref and not center considering th…
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Edit: This now a list of general problems in pre-alpha
- The collision warning appears too late.
- WASD
- Rewards
- Mobility (Brakes, steering, more engines)
- AI
- Overlapping NPCs and teleporters
- …
Xiode updated
9 years ago
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Test case from a customer validating Oracle vs PostgreSQL.
PostgreSQL:
```
CREATE TABLE dvt_test.tab_xml
( id numeric(1000,0) NOT NULL PRIMARY KEY
, batch_id numeric(1000,0) NOT NULL
, xml_dat…
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Same reason why I think there should be a configurable despawn timer https://github.com/DiemondPlayer/IDiedMyItemsDidnt/issues/2
I'd also like to be able to change the percentage of XP the player d…
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Selecting an observation from the visualization is quite slow when there are many observations: near-instant with 800 obs, several seconds with 7000. Same goes for moving around on the map.
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do we get reasonable values to grade with?
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Hi Mike!
I was going through your install for Git. I went to download the 32bit Git, but was told it is nearing end of life. I think the 64bit module can be run via the ShellExecute API, right?
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### Describe the bug
Caching seems to be ineffective: when I adjust a module param near the end of the pipeline, everything is rerun. In the particular image, several instances of _diffuse or sharpen…