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**Problem**
While SSE recognizes OMNIMIDI as an option when in the configuration menu, it only uses the default GS soundfont.
**Expected behavior**
The ability to use soundfonts like Timbres of H…
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### Issue type
UX/Interaction bug (incorrect behaviour)
### Description with steps to reproduce
I was on musescore 4.3 yesterday and updated to 4.4.0 today. All musesounds appeared to be gone in mu…
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Implementing the DMOD sub-chunk proposal by spessasus: https://github.com/davy7125/polyphone/issues/205
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As I understand it, the Haxophone has a mono output through a MAX98357A I2S audio amplifier. From it's specifications, I understand that it offers different modes for different outputs. From page 12 o…
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What is the license for this? I would like to use this steel drums instrument in my soundfont project, but no license is included.
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As per https://www.midi.org/specifications/item/gm-level-1-sound-set, on MIDI Channel 10, each MIDI Note number ("Key#") corresponds to a different drum sound.
I do not see that the channel 10 is giv…
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When trying to convert the attached MIDI file with the [Salamander](http://freepats.zenvoid.org/Piano/SalamanderGrandPiano/SalamanderGrandPianoV3+20161209_44khz16bit.tar.xz) soundfont to WAV, `sfizz_r…
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Creating this issue for audio. So why need to import audio instead of save and export. And why not to add synth and soundfont
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### Your idea
I've been experimenting with MU4.2 nightly and the feature to choose which preset from a soundfont will render a staff is working greatly and very well organized. What we would need now…
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So I've been playing the game and I really enjoy it but I got a couple questions.
1. What soundfont/instrument table are you using? I'm gonna make a quess, Roland SC-88, because of the french horn.…