-
## Goals
Compile successfully with Xcode 12 a project that, as of now, it only compiles ok with Xcode 11.1
## Expected Results
Xcode 12 Beta 1 and 2 should not crash using Realm 5.2.0 and 5.3.0 (in t…
-
Hi!
I'm hitting an issue that the macOS target fails for SwiftUI previews. I understand this package doesn't support macOS, but it does create issues on macOS.
My situation is:
I have a Swift p…
-
* [x ] I have looked at the [Documentation](http://snapkit.io/docs)
* [x ] I have read the [F.A.Q.](http://snapkit.io/faq)
* [x ] I have filled out this issue template.
### Issue Info
Info …
-
### New issue checklist
- [ ] I searched for [existing GitHub issues](https://github.com/microsoft/azure-pipelines-tasks/issues)
- [ ] I read [pipeline troubleshooting guide](https://docs.microsoft.c…
-
### Description
When building iOS, it gives the following 2 build errors:
Build target hermes-engine:
...[CP-User] [RN] [1] Build Hermesc
Failed to configure Hermesc cmake project.
…
-
Hi,
I am currently integrating Realm into my app, using the KMM framework :
- Kotlin 1.5.30
- Realm 0.4.1
- SwiftUI for iOS UI
- M1 mac but building everything on x86_64 through Rosetta 2 bec…
-
Sorry, my English is not very good. The following is the content translated by Google.
I am using the environment: flutter 2.10.5, xcode15; currently, when encountering xcode, I can only run a virtua…
-
### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/do…
-
Thanks for all the efforts in implementing this package, it saves us so much time and effort when syncing requests, responses, schemas with our backend and we are happily using it in our company produ…
-
## Context 🕵️♀️
We have rather big project with some local SPM local packages. In those packages we have SwiftUI screens and components.
I added Prefire to the project and package and updated a Sw…