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## Endings
#### Description
For time reasons, we will probably just focus on the custom MSG opcodes for endings used from th10 on.
#### Prerequisites
- #17 (text layout engine)
#### Implementation
nmlgc updated
11 years ago
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## Dynamic base addresses
#### Description
Right now, `thcrap_loader`, the binary hack system and the breakpoint system all assume a game's main module to be loaded at a constant place in memory. Thu…
nmlgc updated
11 years ago
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## Hardcoded strings
#### Description
"Hardcoded strings" here means "immutable strings stored at a constant address in memory". This allows us to do a lookup solely based on the address.
#### Prereq…
nmlgc updated
11 years ago
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## CRC32 verification
#### Description
This seems to be the best way to gracefully handle broken or incomplete mirrors, and could also be the foundation of a security system (#10).
#### Prerequisites…
nmlgc updated
11 years ago