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Not exactly an issue, but here goes.
My first question is, will the game support Direct X rendering, if desired? If I can recall, Direct X rendering under TTO has less issues, compared to OpenGL, s…
ghost updated
4 years ago
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- [x ] ran `brew update` and can still reproduce the problem?
- [ x] ran `brew doctor`, fixed all issues and can still reproduce the problem?
- [ x] ran `brew config` and `brew doctor` and included …
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**Usual disclaimers: IANAL, TINLA, &c.**
I hate to be a nit-picky jerk, but I think this is particularly important in this case: currently it appears that you don’t have any licensing inf…
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```
TTLocalizer: Running in language: english
from toontown.toonbase.TTLocalizerEnglish import *
OTPLocalizer: Running in language: english
from otp.otpbase.OTPLocalizerEnglish import *
DCFile::read o…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* […
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Currently when a player signs up a new file is created on the file system. I propose to instead change to use sqllite. This should have the following benefits:
* Reading and writing from an SQLite …
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hello HBC community,
one of the 'problems' of Homebrew Cask is that it requires constant maintainance to keep working. any Cask with a version number needs to be updated every time a new version of…
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I mean, I get that it’s a joke, but [using a nonfree license for the sake of a joke has already been done before, and it wasn’t a great idea the first time](https://en.wikipedia.org/wiki/D…
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Converting files to .py would increase readability on GitHub.
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```
TTLocalizer: Running in language: English
OTPLocalizer: Running in language: English
:AstronInternalRepository: Using connect method 'http'
DCFile::read of dependencies/astron/dclass/toontown.dc
T…