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### Description
Using shader_enable_corner_ids it is not possible to detect vertices of sprites with nine slice enabled.
### Steps To Reproduce
Activate nine slice and try to modify one of their …
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```
What steps will reproduce the problem?
bin/example_apps/pagerank file GRAPH-NAME
What is the expected output? What do you see instead?
What version of the product are you using? On what operati…
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Hey yet again,
Right away, I'm just gonna say this is most likely a dupe of https://github.com/guillaumechereau/goxel/issues/315
I opened a new ticket as the other one is pretty lengthy already an…
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Some of the newer additions to HLSL do not follow the existing conventions of the language and this creates some inconsistencies. It would have been great if some of these inconsistencies are fixed in…
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**mapbox-gl-js version**: 2.3.1
**mapbox-gl-draw version**: 1.3.0
I am trying to style features based on its properties. All the features I want to render have a property called 'my_property' whos…
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We need to implement Dijkstra's Algorithm, which is a fundamental algorithm for finding the shortest paths from a single source vertex to all other vertices in a weighted graph. This implementation wi…
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Problem Statement: Given a weighted, undirected, and connected graph of V vertices and E edges. The task is to find the sum of weights of the edges of the Minimum Spanning Tree.
I will do in c++
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I am trying to run point2building on a custom dataset. When running `test_models.py`, the dataloader will read a mesh file and I wonder if there is a script to inference and generate that mesh file.
…
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In graph_exists_path function, we determine if there is a path between 2 vertices.
-> in algorithm implementation we use a hash set to remember visited vertices.
But, by this method, it's impossible…
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Some vertices appear indexed improperly (a handful out of ~1k, so it's