-
**Describe the bug**
In xeokit build 2.4.2-beta-31, changing a model's position makes the aabb positions wrong
**To Reproduce**
Steps to reproduce the behavior:
1. [Go to Duplex model](https://x…
-
## Context
This thread continues the research on this issue...
- https://github.com/xeokit/xeokit-sdk/issues/1162
... for the concrete case of this example:
```
examples/scenemodel/snapTo…
-
My app on vue3
Warning displayed on startup
Please fix this
```
warning in ./node_modules/@xeokit/xeokit-sdk/dist/xeokit-sdk.min.es.js
Critical dependency: the request of a dependency is a…
-
Hello,
I was doing some testing, and found that: when 2 objects or more share an identical property set (same property names, same property values) sometimes it assign that PSET only once to one obje…
-
While developing the dual snap mode (edge + vertex), I realised that cursor isn't always snapping the way it is supposed to do. To debug snapping, I draw the texture used in the snap pick frame buffer…
-
**Describe the bug**
when deactivating measurement tool (angle and/or distance) the pointer (markerDiv) isn't destoryed and stays on the screen
**To Reproduce**
Steps to reproduce the behavior:
…
-
In **BIMViewer** example, I can see there is a **Marquee Select** feature. It seems like that whole feature is completely implemented for **BIMViewer** demo and not exposed in **xeokit-sdk**. We want …
-
**Describe the bug**
I made an example of loading a model according to the documentation,Example code repository address: https://github.com/zhuhuanzi/xeokit-obj-demo
> git clone https://github.co…
-
We are using 'xeokit-convert' with version 1.1.9. We have our input json files which contain graphics + metadata information. Using these json files we create XKTModel and write it to the .xkt file. B…
-
```javascript
var pickResult = viewer.scene.pick({
canvasPos: coords,
pickSurface: true //