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In https://github.com/cue-lang/cue/issues/337 and various other places we have mooted the idea of moving the logic from `cue cmd` to a different command, with `cue run` or another entry point entirely…
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### What version of CUE are you using (`cue version`)?
$ cue version
cue version 0.4.0 linux/amd64
### Does this issue reproduce with the latest release?
yes
### What did you do?
…
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I recently found this repository after having this same issue with the original PSXtract.
SotN appears to extract successfully, but when I load the cue sheet in Duckstation, I get the following err…
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretro/…
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**Games that require additional .sbi files do not work properly.**
A bunch of PAL games need those files, a list can be found here -> https://psxdatacenter.com/sbifiles.html
The games I tried are:…
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**Is your feature request related to a problem? Please describe.**
Can `.m3u` files be supported for multi-disc games?
**Describe the solution you'd like**
In other emulators (mednafen) for conso…
orbea updated
4 months ago
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### What version of CUE are you using (`cue version`)?
$ cue version
cue version +bd9ae537 linux/arm64
### Does this issue reproduce with the latest release?
Yes
### What di…
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The SDK expects several files containing audio cues to be available and errors when they aren't (see logs). I have provided audio cues and they get parsed without error, but no audio cues are audible …
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BUT from the [IsoBuster docs](https://www.isobuster.com/help/image_file_creation_settings):
> Cue-sheet files have limitations !! They're nice to get the track layout of a session, but they do not…
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I have tested some unlicensed games with flycast core on retroarch. a lot are working, but with some of them i have problems. here are the games, which i have problems:
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