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Hey there,
Going out on a limb here, as it seems this project isn't heavily maintained. I'm creating a utility to render Diablo II assets. My goal is to export game sprites to a more accessible fil…
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I am having an issue with running more than 4+ bots.
My issue lies with the manager itself.
I have followed and read many guides that suggest using game1.exe after the 4th bot or should I just keep …
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Hello, The files D2GS remove from google http://pvpgn-magic-builder.googlecode.com/svn/branches/diablo2/ Sorry for my bad english.
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After sending _server → client_ [SID_REQUIREDWORD](https://bnetdocs.org/?op=packet&pid=182) packet, client should download mpq file and then call `ExtraWork` function from dll inside of mpq, with…
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```
What steps will reproduce the problem?
1. Try to login
2.
3.
What is the expected output? What do you see instead?
Want to use program, instead tells me "The time on your mobile is
incorrect, pl…
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```
What steps will reproduce the problem?
1. Try to login
2.
3.
What is the expected output? What do you see instead?
Want to use program, instead tells me "The time on your mobile is
incorrect, pl…
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- Expose `Diablo2.TakeScreenshot()` as a public API in the lib
- Benchmark `ImageSearch` and `Gdip_ImageSearch` to see if it is worthwhile to write a windowed version
- Write `GoldVacuum()` as part of…
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Maybe we should indicate that FillPotion is _disabled_ when there are no bitmaps. This would require notifying the `Diablo2` class of lack of bitmap presence. Or possibly just handle it within FillPot…
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I do not know what is happening, already tried to install all versions of D2GS (Magic-builder) and is the same mistake, even starting only he, after a few seconds it closes and generates the LOG's (be…
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Can't figure out why plugy doesn't work.
I launch game via d2se.
Patch 11 from frozen keep runs ok.
But versions from here, plugy shows itself in title, but disappears from game.