-
```
I needed to make a marking line on 0 (from: 0, to: 0). Problem is that
there's a tick in that location too. It doesn't look nice when you see line
on line. My solution was to draw grid before mark…
-
```
What steps will reproduce the problem?
1. Use CSSSkin as a borderSkin for a Canvas.
2. Set the border width to a high number like 10.
3. See the top right corner of the border drawn incorrectly.
…
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Many more kinds of specific hardware are being supported.
This is great for keeping ArduBlock active but very confusing for students if you don’t have that hardware.
It’s getting to be a **REAL** pa…
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**Describe the bug**
Text in the achievement tracker draws over the image
**Do you have an error log of what happened?**
No error
**To Reproduce**
Track more than one quest
**Expected beh…
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The posterior package started with focus on multi-chain MCMC and stores chain and iterations ids. These are useful when computing multi-chain Rhat, ESS, and MCSE. It is also possible to set weights fo…
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URP has a camera stacking feature that allows rendering additional objects on top of the Base camera. For example, this could be used for rendering FPS weapons that don't clip with the environment.
…
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If I click on the image, drag off, and then click on reset, a black line begins to draw when I bring my cursor back over the image. Everything's fine if I stop 'scratching' while still in the image. B…
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```
I needed to make a marking line on 0 (from: 0, to: 0). Problem is that
there's a tick in that location too. It doesn't look nice when you see line
on line. My solution was to draw grid before mark…
-
```
What steps will reproduce the problem?
1. Use CSSSkin as a borderSkin for a Canvas.
2. Set the border width to a high number like 10.
3. See the top right corner of the border drawn incorrectly.
…
-
```
I needed to make a marking line on 0 (from: 0, to: 0). Problem is that
there's a tick in that location too. It doesn't look nice when you see line
on line. My solution was to draw grid before mark…