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### Prerequisites
* [x] Put an X between the brackets on this line if you have done all of the following:
* Reproduced the problem in Safe Mode: http://flight-manual.atom.io/hacking-atom/s…
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Let's all make some logos!
I'll go first:
![iojs](http://scratch.substack.net/iojs.svg?1)
[svg file](http://scratch.substack.net/iojs.svg)
license: public domain / CC0
Some other ideas:
- IO the …
ghost updated
5 years ago
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```
RuntimeError: Program failed to link. Link log: Varying variable with name "v_logZ" is used in fragment shader, but doesn't exist in vertex shader
```
@lilleyse is investigating, but @bagnel…
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One of the goal of GLSL.io is to provide transitions for Video Editors.
**from @rectalogic :**
> The goal of rendermix was to implement a video mixer using GLSL shaders to implement transitions/effe…
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`glslangValidator` makes it difficult to install linter-glsl.
It would be great if we can install linter-glsl without any prerequisites.
As Atom is built on Electron, we can validate GLSL shaders …
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##### Description of the problem
Deep diving into ShaderChunks I noticed that the chunks are now single line and use #include.
e.g.
`var linedashed_vert = "uniform float scale;\nattribute float …
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Hi,
Would it be possible to allow .json files to be highlighted using the same rules as .monkey2 files, instead of being handled as a text file?
It seems to almost work already as it is (when I …
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@matkuki Hi! nice to meet you, I've seen you're the author of qscintilla.com and let me tell you that's a really nice website to learn more about QScintilla. Qscintilla docs aren't very intuitive so a…
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[String interpolation](http://en.wikipedia.org/wiki/String_interpolation) is incredibly desirable when building UIs. It would be great if Elm had it!
## Proposed Implementation
**1.** New interpolati…
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It would be helpful to have a wiki page where we can list any efforts that are working on either a client side or a server side implementation of the protocol.
It's a key information to convince peop…