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**Describe the bug**
When I create a new animation sequence using the Track View editor in a scene, the new entity created as a result is throwing errors when I open the level. Furthermore, I don't t…
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### Describe the bug
In a blank new WinUI app:
```xml
```
```csharp
public sealed partial class MainWindow : Window
{
private Visual _visual;…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
Yes
### System Info and Version
System/Version info
```sh
Hyprland, built from b…
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_Originally written by **WinterWolf | 76561198276649569**_
Game Version: 1.2.0171
*===== System Specs =====
CPU Brand: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz
Vendor: GenuineIntel
GPU Brand: NVIDIA …
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### Regression?
No
### System Info and Version
System/Version info
```sh
$ hyprctl systeminfo -c
Hyprland, built from branch main at commit 9b0993cc49b7285a2724a87fdb72bfc90cc75cc5 dirt…
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I just tried my own test code.
```
$ cat test.py
import sda
va = sda.VideoAnimator(gpu=0, model_path="crema")# Instantiate the animator
vid, aud = va("example/audio.bmp", "example/audio.wav")
…
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https://github.com/user-attachments/assets/477ea507-cad1-4ae7-86aa-54eb24dd4c53
Seems like a vertex is not displayed correctly using GPU Skinning mode.
Here the model:
[model.zip](https://git…
keb1t updated
1 month ago
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at c…
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### Regression?
Yes
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at commit 0500213086f8402ccbdb2acb4748dbc6d22e21f6 (input: try to refocus a focusa…
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Hi Anton and Bruno,
Our youtube video is due on 28/08 (this Sunday) and our final report is due on (31/08). As a result, I think we should run some benchmarks on GPU if possible to showcase the speed…