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Support displaying chord symbols above the notes with the [MusicXML Harmony Tag](https://www.w3.org/2021/06/musicxml40/tutorial/chord-symbols-and-diagrams/).
1. Absolute style
![image](https://use…
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**Reported by matevz on 2018-06-07 21:07 UTC**
Once we implement importing/exporting compressed MusicXML, we should also store Canorus archive as .zip formatted file similar to Libreoffice, MusicXML, …
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### Issue type
Other type of issue
### Bug description
[Fantasie sur un theme Espagnol.zip](https://github.com/musescore/MuseScore/files/13624159/Fantasie.sur.un.theme.Espagnol.zip)
### Steps to…
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- [ ] Playback should be relatively easy, doesn't have to be fancy
- [x] Easy to scroll through the score
- [ ] Should support SVG layout
- [x] Should support MusicXML layout
With SVGs this can …
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editing existing score is impossible without it. please support. thx
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[newScore.zip](https://github.com/jimutt/osmd-audio-player/files/6105746/newScore.zip)
For this score, in the measure 3, the third note will be ignored because the de-sync between bass and treble.
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In the following example MusicXML file, there are two main problems related to the whole-measure rest and to inferred tuplet spaces. In this issue I will discuss the whole-measure rest, and I will add…
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**Expected behavior**
Render correctly.
![image](https://github.com/stringsync/vexml/assets/22865285/d5e4bbd0-3919-43eb-a549-e986421da830)
**Actual behavior**
Exception and wrong rendering.
*…
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Most drum notation software use MusicXML as output format, it would be nice if vexflow could handle drum glyphs.
ghost updated
9 years ago
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Haven't you thought to make internal music notation representation Codable and then directly decode it from MusicXML, like [here](https://talk.objc.io/episodes/S01E116-building-a-custom-xml-decoder-pa…