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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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![image](https://user-images.githubusercontent.com/50169243/229287390-882c2e61-dc2e-47b8-98d2-6754cde537a8.png)