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### Summary
Pad on device is required to improve end-to-end performance of UNet Shallow. The sharded input tensor needs to be padded from 4 -> 16 channels.
Running a pad on a device tensor of sh…
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I have followed the installation instructions and when I run `make` I get this error:
`make: *** [Makefile:48: pkg/lib/cockpit-po-plugin.js] Error 129`
any suggestions on what I might be doing wr…
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Steps to reproduce:
```shell
git clone --depth=1 https://github.com/yacoob/dotfiles /tmp/bootstrap
vcsh clone -b main file:///tmp/bootstrap
```
Normal git doesn't have a problem cloning from a …
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I'm wondering what happens to fine root carbon inputs in soils where the rooting depth profiles is deeper than zbedrock? If it's corrected elsewhere in the code, maybe we can turn off this warning?
…
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was https://wiki.tib.eu/jira/browse/CONFIDENT-180
see http://rq.bitplan.com/index.php/Shallow_Semantic_Parser_for_Proceedings_titles
public version (with incomplete links) at http://cr.bitplan.com/i…
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Replicate the following idea from Appendix D of the KataGo [paper](https://arxiv.org/pdf/1902.10565.pdf):
> In 2.5% of positions, the game is branched to try an alternative move drawn randomly from…
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```jsx
import React from 'react';
import { BrowserRouter } from "react-router-dom";
import { Provider } from "react-redux";
import { shallow } from 'enzyme';
import renderer from "react-test-rend…
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We could implement an option `expand` to `shallow` that allowed you to specify components that you'd like to "expand" the shallow render tree into, while all other components are considered leaf nodes…
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Just an idea I had which is I believe the minimal I need in order to be to test some functionality with refs while still being able to use shallow rendering.
```jsx
describe('refMockBuilder', () => …