-
I am opening this issue to continue the discussion from https://github.com/openhardwarecoza/LaserWeb3/pull/97.
Since we're starting a new version of LaserWeb, I feel it's important we discuss a few o…
-
Hi,
I am currently learning Threejs with React. So please bare with me eventually :).
I have around 200 small cubes on the screen which are all moving towards the camer/usera, if they are behind the…
-
When exporting files from blender the result in three.js is way more specular then what you see in blender. I believe that is because the materials that get exported are MeshPhongMaterials, where the …
-
Hey,
can explain please, how I receive the coordinates of a point on the floor when the canvas is clicked?
I want to clone models and set the position from the cloned one by doubleclicking into the c…
-
Can I output a js[on] file that is compatible with the files generated by typeface.js so they can be used without modifications in three.js?
-
@englercj we had a brief discussion that was off-topic in #2205 about what might be the goals of pixi v4.
I wanted to start a thread on this, and weigh in on some potential ideas. I'll preface it by …
-
I assume this was discussed at length, and, if so, we can just move on; I don't want to slow us down.
Both my implementation and @tparisi's use quaternions for rotation, which means that we have to c…
-
many examples fails on 17.0.919.0 canari mac
"Cross-origin image load denied by Cross-Origin Resource Sharing policy."
http://mrdoob.github.com/three.js/examples/webgl_flycamera_earth.html
http://mr…
-
This one is self explanatory, but before I tackle it I'd like to know if anyone had plans or has started their own Loft Node, or has objections to one.
-
Hello. I followed the "Creating a scene" in the docs which is nice, clear and simple. But the example linked from the main page is, in my opinion, badly written for a beginner. More so, it does not wo…