-
Some tiles are showing incorrect graphics as mentioned in the below issue from the DFGraphics repo. It was indicated on that issue that some building IDs have changed in 0.44 and need to be updated i…
-
**Buildcraft** version: 7.99.7
**Forge** version: 1.11.2
Link to crashreport or log (on pastebin or gist, please don't put the entire log here) : None
Singleplayer/multiplayer: Both
Additiona…
-
I planted 16 iron seed on the left side of a farm and accidently also a redstone seed. I hit the redstone seed, took it and went to the right side of the same 9x9 farming spot. Planting it there then …
-
Agricraft was designed with compatibility in mind for mods such as MFR or Thaumcraft, for setting up autofarms. At present in 1.10.2 there is no MFR and no Thaumcraft. I cannot locate a farming automa…
-
Crash 1 - The game crashed yesterday about 10 min after importing a save file from v1.0.5i. Even though I had several exported save files within from within a few minutes of the crash, all progress wa…
-
Not sure how this happened as we already have a rather big network of HV/LV cables using over 20k RF/tick. We were at replacing some parts of the HV network so a single machine could get more then 16k…
-
So biogas is used the most of many powergens and can even be scaled up to be a good hv-ev powersource as seen on the server. My suggestion for a nerf to biogas and maybe make oil competitive with it i…
-
This came up on IRC around alpha2, and someone reported an `exterminate` crash today that's likely the same issue.
A couple things to check, from @jjyg:
- [x] Does calling vmethods work? Try `rb…
-
**Disclaimer:** For instructive purposes I will be referencing data concerning primary mainstream tech mods including the "Holy Trinity" (Buildcraft, Forestry and Railcraft.) and the current leading g…
-
Crops harvested by the multifarm do not drop some mod added drops like verdant sprigs from roots.