-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
Atari ST used a 320×200 resolution, which means it had “tall pixels”, just like NTSC on Amiga, or DOS.
We may have to run these in NTSC, or PAL with a special setting to have 5:6 pixel aspect ratio…
-
# Game name
Brothers A Tale of Two Sons
## Code
CUSA02297
## Game version
1.00
## Used emulator's version
red-prig/fpPS4@
## Current status
None
## Error
[Log_Brothers__a_Tale_of_…
-
Hello brother, will you update the EFI? When entering the system, the mouse will be stuck for 10 seconds, and the brightness adjustment shortcut keys are invalid.
-
error: "data/data/com.termux/files/home/Yes/psp" is 32-bit instead of 64-bit
How to fix brother?