-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
When trying to use ddhack with Diablo 1, I get the following message:
Direct draw error (C:\Src\Diablo\Source\dx.cpp:59)
Not implemented
```
Original issue reported on code.google.com by `sagaga…
-
The sliders in the escape menu don't render properly depending on their value.
-
Reproducer:
``mplayer -noconfig all -nofontconfig -font mplayer\subfont.ttf -osdlevel 3 sample.avi``
- sample.avi is from old smplayer package, almost always crashes immediately.
- Other files may …
-
Thread title says it all. The whole shadow is moving not only the flames.
-
```
Reported here:
https://twitter.com/JonKimbel/status/494985034810408960
I wasn't able to reproduce it yet.
```
Original issue reported on code.google.com by `davidcapello` on 31 Jul 2014 at 11:19…
-
It seems like we are limited to 253 colors for new images.
GFX files use 1 byte offsets to get the palette offset for the needed color -> 255 max offset
0x0 and 0x1 are used to define transparency…
-
```
Hi,
I finally got the osgswig svn compiled with osg 2.4 using MinGW but I can't
seem to import the resulting DLLs (eg _osg.pyd) with python 2.5 win32 binary:
>>> import sys;
sys.path.append('…
-
In a surprise to no one, meta-clang fails the layer compat:
```
AssertionError: Adding layer meta-clang changed signatures.
769 signatures changed, initial differences (first hash before, second …