-
```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
### Description
`WebGPURenderer` should be able to automatically convert equirectangular texture to the cube map format. I've tried to implement auto-conversion for `envMap` in `BasicEnvironmentNode`…
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```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
```
I'm debian user
unfortunately my video card does not support hardware acceleration on linux
This brings problems when viewing on youtube format HTML5(cpu usage at 100%,
scroll the page semi-blo…
-
Needs to update dependensies with current state.
glixx updated
5 years ago
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Thanks for solving [ray_tracing build issue on windows](https://github.com/zzzyuqing/DreamMat/issues/1) 👍
**On windows 11, python 3.10, cuda 12.1, pytorch 2.3.1, Blender 3.2.2**
**cmd**
`pytho…