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The issue is as stated, some classes cannot be registered, the list is below. I'm using Unity 4.6.6, plugin ver 0.9.31, support repository 25, google play services ver 29. I tried to run Android setup…
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Is there any way to get the messages from Native in Unity? I work on Nearby and sometimes some errors are log from native. For exemple:
StartAdvertisingResult was given a null Java value. Return…
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I have try two android Environment to test
why 「2's android Environment」 is fail ?
1's android Environment android:API 22、Google Play services:25
test result ==>auth is ok
2's android Environment …
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I'm having trouble Authenticating with 0.9.26 version of the plugin.
I've made sure to download the latest version of the Google Play Services (27) and the Android SDK (22) but when I go to authentic…
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Hi all,
I've been plagued with this issue for the last week and have exhausted all of Google looking for help. I had incorporated the plugin successfully and had login and leaderboard integration up …
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Hello,
I looked around for a solution to this but came up empty handed.
When i start my app I check for internet connection and if there is one then i try to log in. the error seems to be on Authent…
avvie updated
8 years ago
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Signin failed this is the logcat info:
06-14 18:27:46.186 4948-4974/? W/Unity? !!! [Play Games Plugin DLL] 06/14/15 18:27:46 +05:30 WARNING: PlayGamesPlatform already initialized. Ignoring this cal…
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I've made an upgrade of the plugin to 0.9.20 from 0.9.12
When attempting to run the app on the android device, after setting up client ID and configuring, this error appears :
I/Unity (24278): Inva…
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Is there any way to access the Auth Token that was used when authenticating the user? I need to use it to authenticate the user with my own server.
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Did a clean install of both Google Play SDKs and the Google Play Unity plugin.
No other Google/Android plugins on my App.
I can export an Android project, open and run in Android Studio.
When I try …