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- [x] ~~In the Wind~~
- [x] Departure from Space
These are not the covers.
In music boxes for now.
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Dagoom and Rush are recurring enemies from the Gradius Enemies. Different variants got different names and versions.
Dagoom and Rush are from the first Gradius game. They come in pairs. Dagoom is t…
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Fans are enemies in Gradius.
https://gradius.fandom.com/wiki/Fan
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Implement the Big Core from Gradius.
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We need a health icon to use for the player's spaceship lives GUI.
As a reference take a look at the top left corner of this Gradius screenshot:
![Screenshot_20191006_161018](https://user-images…
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After #46 is done, implement a GUI for the spaceship HP.
We want to implement a simple lives system like the one in Gradius:
![Screenshot_20191006_161018](https://user-images.githubusercontent.c…
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This issue is 50% game design and 50% game programming. Feel free to split it up if you prefer.
1. Define how enemy1 should spawn and move. Take a look at the current GDD and feel free to update it…
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@arcadez2003 How has it been? I am glad that you stuck around in the Scene, as you have done so much for MAME, which is by far...the entire reason I got into Emulation to begin with! I would greatly…
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I found an empty file in the list.
> SD2SNES/1 US - T-Z/Taekwon-Do (Korea).sfc
I'm guessing it's supposed to be a copy of this file that has the same name, but is not empty
> SD2SNES/2 Other Reg…
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Implement an 'object' that behaves the same as the Option/Multiple from Gradius.