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It even broke the debugger, here's the part of the error that has to do with you.
```
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflec…
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I believe the mod was working perfectly as of the release of v55 of Lethal Company, and from what I saw mostly working on v60.
As of the latest release though it's broken with a PS5 controller plu…
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#### Your system information
* Steam client version (build number or date): 16686545564
* Distribution (e.g. Ubuntu): manjaro
* Opted into Steam client beta?: [Yes/No] no
* Have you checked for …
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At present all our input mappings are single key only - no `ALT-C` or anything of the sort. We need to change that!
The actual change popup for when you're modifying a mapping is pretty nice already,…
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#### Your system information
* System information from steam (`Steam` -> `Help` -> `System Information`) in a [gist](https://gist.github.com/AtomsForHire/2b290b6ac5730af96cc518d632130e0e#file-steam…
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One of our GSOC items and a long standing desired feature. Rather than having a hard coded camera attached to the player let *any* arbitrary entity hold a CameraComponent so a camera viewpoint can be …
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The RawInput InputSystem is not present in the new build
![image](https://github.com/BackPonBeauty/Sega-Model-3-UI-for-20240128-/assets/94940341/4ce2cbe7-40ae-4965-813d-de880f16998b)
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`[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Terminal.QuitTerminal () (at :IL_000B)
Terminal.PressESC (UnityEngine.InputSystem.Inp…
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**Describe the bug**
Hi, I tried the *Fly Around* sample scene, but I noticed that I cannot rotate the camera or the target sphere. I printed the *SpaceNavigatorHID.current.Rotation.ReadValue()*, whi…
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### 常见构建问题
- **打包构建的WebGL非wasm文件**
![image](https://user-images.githubusercontent.com/19505172/233074410-42e17b9e-5ee0-444d-a37a-54ef0b857c19.png)
需要检查下项目的导出设置,如下是正常设置 PlayerSettings.WebGL.lin…