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Hi,
I want to calculate weight matrix for big amount of points.
I even call resolve before the calaute weigth matrix but it still return invalid source and target.
Here is an small example of 2 po…
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Have a look at simplification and coordinate accuracy, routes like this are bad:
http://geojson.io/#id=gist:anonymous/fdb37c00dc126946a0d5922b32ae48bb&map=19/1.30078/103.84289
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Add the option to add dynamically changing data to a routerdb. This should be:
- Very very fast to read.
- Reasonably fast to update.
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At the moment node-based restrictions are not configurable in the lua profiles. Some vehicles should ignore some of these types or restrictions.
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We need to reevaluate the lua profiles. Performance is fine during routing because we cache profiles, the biggest issue it the performance of the instruction generation.
Options are:
- Improve p…
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Would it be possible to have a property "DontPass" for RouterPoints?
Usecase would be, that sometimes we need a route from A to C, which is not passing B, even if B would be on the direct route, we w…
TomQv updated
6 years ago
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Introduce a struct that represents a directed edge id.
#### Motivation:
Now there are two types:
- _edgeid_: an undirected id, _uint_ representing an edge without a direction.
- _directeded…
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I'd would like to know if a speed limit for vehicle type is used by the library.
Source: http://wiki.openstreetmap.org/wiki/Key:maxspeed
![image](https://user-images.githubusercontent.com/1788993/…
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I wanted to ask some feedback from the other maintainers here. I just setup a build in teamcity on the Itinero server. I've done this in a way very similar to what's happening in Itinero:
There are…
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Just looking to talk about the performance of edge-based contraction a little bit here.
I've been looking to speed up contraction hierarchy building, using a planet.osm PBF source (well, a full Rou…