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### Summary
If I decide I don't want the labels in `example.labels-meta.xml` any longer, I would expect to be able to simply delete the file.
When I try to push this change with `sf project deploy…
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Unable to determine UHT module type for D:\Users\A\Documents\Unreal Projects\FirstGameTutorial\Plugins\UnrealSharp-main\Package\HostProject\Plugins\CSharpForUE\Source\UnrealSharpUtilities\UnrealSharpU…
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The source code generated by a SwiftPM build plugin does not get parsed by SourceKit-LSP. So any code referencing generated code is considered an error and "Go to definition..." etc don't work
I ha…
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### Describe the bug
The dita-ot package has a built-in feature to install plugins, as described in the [official documentation](https://www.dita-ot.org/dev/topics/plugins-installing.html). However…
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Description: I would like to propose a new feature for Visual Studio Code that integrates a "View Source Chart" functionality. This feature would allow developers to visualize the structure of t…
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Some time ago, I tried to add some of my plugins here, which wasn't possible because I have a multi-plugin repo and the update mechanism couldn't seperate releases of different plugins inside the sam…
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Hi,
My newest Grafana don't found totally Zabbix plugins. On the menu configuration/plugins, this plugin is present, and enabled too.
Trying by command directly by :
`grafana-cli plugins instal…
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**Describe the bug**
All achievements appear unlocked
**To Reproduce**
Install plugin, update game data
**Expected behavior**
Show what achievements/trophies are unlocked and locked
**Scre…
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How can I activate the Home Assistant MQTT plugin? Some sources say: Settings -> Alpha Mode -> Beta Mode -> Plugins
But first, there is no option to active "Alpha Mode". I only can activate: Beta M…
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**Describe the bug**
Im trying to jump source (CMD + B) in some standard library such as (String, File, IO, etcs) and nothing is happening. Webstorm is not able to find the source code. The SDK Elixi…