-
When using the regular SwiftLint binary it can extract customisations from a .swiftlint config file, such as opt-in rules to enable, rules to disable, configurations for different rules and files to e…
-
### What happened?
I’m not entirely sure my problem comes from Tuist. I thought not, but other people had a very similar issue and they’re using Tuist as well, so I thought I reached out.
I very r…
-
We are starting to use mise to make sure the tools we use locally and in CI are the same. So far so good, mise is easy to use, config files are simple, everyone's happy.
For our CI, we are running …
-
**Describe the bug**
`readLine()` not works correctly in Tasks.
**To Reproduce**
Add something like:
``` swift
let input = readLine()
```
In this case `readLine()` will return `nil` immediat…
-
**Describe the bug**
When creating a project with a target without any build phases (`TargetActions`), two empty build phases are added, unnecessarily: Embed Precompiled Frameworks (runScript) and …
-
### What happened?
When using a local swift package that contains a dependency that has macros it will receive a build error that it cannot find the macro implementation when consumed in a parent tar…
-
## Need/problem
An iOS project can compile and run successfully without a `Main.storyboard`.
The `default Info.plist` generated by `tuist` includes the value `"Main.storyboard"` for the key `"UIMa…
-
My project is using Texture on production. I want to migrate my dependency manager from Cocoapods to Tuist. All dependency are good, but when I first run my project I got this error:
```
`Assertion …
-
Hello
We use multiple info.plist file based on configuration.
Tuist seems to use only one info.plist file per target.
So i try to specify them from xcconfig files. INFOPLIST_FILE property is corr…
-
### What problem or need do you have?
We're currently unable to define a scheme's LaunchAction (or ProfileAction) with the "Ask on Launch" value for the Executable property. On a given .xcscheme fi…