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Previously in https://gitlab.engr.illinois.edu/dev-studio/komodo/komodo_unity/-/issues/116, but there are no comments there.
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This is a meta-issue to track which features we need to support to be spec-compliant with https://immersive-web.github.io/layers/
- [x] Update the WebIDLs (#27487)
- [x] Implement https://immersiv…
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Ik weet niet hoe ik de website in elkaar moet zetten bij de WebXR. Ik weet niet hoe ik achtergrondenmaak. CSS in moet stellen, of hoe ik tekstbalken maak etc.
Zouden jullie me hiermee kunnen helpen…
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### The Web in AR / VR
HTML became the foundation for the WorldWideWeb in 1990. You're reading this right now on the Web in HTML. The goal of this proposal is to see if we can agree that the Web can …
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## Background
The `immersive-web` WebXR polyfill that `looking-glass-webxr` extends appears to define an independent animation loop to constantly run in the background. `LookingGlassXRDevice` hooks…
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Devices that do not have a 1:1 mapping of camera frames to XR frames cannot implement this synchronous API approach, so it's only implementable on handheld AR (e.g., phones, tablets).
VR and AR HMD…
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I'm wondering if it'd be useful to share back what "popular" WebXR experiences, e.g Moonrider, Mozilla Hubs, Escape Artist, etc do work, which one do not, etc in the same spirit as ProtonDB might help…
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When opening any of the demos on my Android 12 device in Chrome/Canary (Pixel 4a, Android 12, build SP1A.210812.015) I get the following crash in logcat and the app hard crashes -
10-21 13:49:26.4…
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Hi Vastiriano,
We really love the Force-Graph-VR but since the update from Google chrome to version 79 our Graph-VR is not working anymore
Only 'error' a get is this one:
VM1014 3d-force-grap…
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This would allow webxr-api and surfman-chains-api to depend on surfman-api.