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Hello, I'm trying to create a small, custom 3x5 font and am having issues getting it to display correctly. I'm using a 16x32 LED matrix and Particle photon.
I only need a small subset of the 0x20 -…
5h44n updated
4 years ago
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```
I tried to use a custom font, which I added to my assets. Usualy that's not a
big deal, since I can create a Typeface object and just use that.
But when using the Menu and MenuItemFont classes I …
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```
I tried to use a custom font, which I added to my assets. Usualy that's not a
big deal, since I can create a Typeface object and just use that.
But when using the Menu and MenuItemFont classes I …
-
```
Enhancement - Minor
I use the free Proggy Tiny fixed width Fonts on my Windows-Mobile CMD terminal.
These fonts are
ideally suited for low-resolution display, and especially for MobileTerminal…
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```
I tried to use a custom font, which I added to my assets. Usualy that's not a
big deal, since I can create a Typeface object and just use that.
But when using the Menu and MenuItemFont classes I …
-
```
Enhancement - Minor
I use the free Proggy Tiny fixed width Fonts on my Windows-Mobile CMD terminal.
These fonts are
ideally suited for low-resolution display, and especially for MobileTerminal…
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the package works fine for fonts that are already supported but how about using it on a custom
expo provides this method
componentWillMount() {
Font.loadAsync({
'open-sans-bold': require…
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```
I tried to use a custom font, which I added to my assets. Usualy that's not a
big deal, since I can create a Typeface object and just use that.
But when using the Menu and MenuItemFont classes I …
-
```
Enhancement - Minor
I use the free Proggy Tiny fixed width Fonts on my Windows-Mobile CMD terminal.
These fonts are
ideally suited for low-resolution display, and especially for MobileTerminal…
-
```
Enhancement - Minor
I use the free Proggy Tiny fixed width Fonts on my Windows-Mobile CMD terminal.
These fonts are
ideally suited for low-resolution display, and especially for MobileTerminal…