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This thread is a follow-on discussion of the [comment](https://github.com/mars-sim/mars-sim/issues/130#issuecomment-455390007) that we should anticipate the contribution of `Earth` and `Moon` to the d…
mokun updated
1 month ago
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A new fuel harvesting gameplay mechanic has been added.
Gas clouds will spawn close to the sun and are harvestable by the player for refuel.
To do do link (with pipes of course) a Fuel Scoop to a ta…
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### Description
This chest piece has a backtank on it and such so of course i attempted to enchant it with capacity. HOWEVER... I discovered that if you try to pick it up after placing it, the encha…
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# Note
This issue combines several feature requests that would make lasers useful for something more than fusion ignition and very basic power transmission and throttling.
Many of these feature requ…
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we should work with @xinganthony and @shoushmandyar and control group in general to understand how to translate materials and type of structure to resistivity ([which is already in IMAS ](https://fuse…
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per https://github.com/aidancbrady/Mekanism/issues/2840 armor was mentioned
armor repaired only by energy!
please add some options better then dark steel and other flux jetpacks. a few requests her…
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```
html = itemDefs
.filter(v => v.itemCategoryHashes)
.filter(v => v.itemCategoryHashes.includes(4104513227)) // armour mods
.filter(v => v.plug && v.plug.energyCost) // exlude ornaments
.sort((…
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I am the author of the AsyncKeyedLock library and I believe that this library would benefit from depending on it. If you're interested, I can make a PR.
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Fission reactors are missing the IVP item for selecting the "Loop ID." Thus, it is not possible to select a target temperature for a radiator loop that matches the reactor. I also have Far Future. The…