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I'm currently testing HaxePunk against the rc2 of haxe 3.2 and openfl 3,
when building for html5 (so js) I get this error:
```
> lime test html5 -debug
Not_found
> haxe bin/html5/haxe/debug.hxml (equ…
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Using haxe-3.2.0-rc.2 linux 64 bits and its bundled haxelib installing lime fails.
```
$ haxelib install lime
Downloading lime-2,1,3.zip...
Download complete : 87961405 bytes in 18.9s (4539.1KB/s)
…
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Trying to run the HaxePunk sample result in a segfault,
I looked into it and found out that `System::GetDirectory` returns 0, which `alloc_string` don't like.
https://github.com/openfl/lime/blob/mast…
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Lime and Openfl both return 1073741907 for cpp/windows while other os/target combinations return 144.
This might be related: http://wiki.libsdl.org/SDLKeycodeLookup
I think Openfl uses SDL to get th…
ghost updated
9 years ago
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http://stackoverflow.com/questions/29476328/how-to-configure-haxe-build-file-hxml-to-build-from-src-directory
I'm trying to build a pre-existing HaxePunk project in sublime (switching away from Flash…
vance updated
9 years ago
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This is a bug that was reported on haxepunk's forum (see http://forum.haxepunk.com/index.php?topic=880.0).
- Wav files play normally
- Game is interrupted for a phone call
- Wav files can't play: well…
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See: https://github.com/HaxePunk/HaxePunk/issues/221 (last 2 comments)
On windows openfl includes the full path to a font when embedding it.
ghost updated
9 years ago
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HaxePunk broke autocomplete of sublime text plugin autocompletion. It just shows that error message on statusbar and fails to show suggestions.
However compilation is succesful.
I think it happens al…
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Getting "TypeError: undefined is not an object (evaluating 'touch.update')" in the js console on my iphone.
This seems to be the following line of haxepunk code: https://github.com/HaxePunk/HaxePunk/…
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'N' below represent the digits found on the Android Acadnme(v1.0) app top left corner.
haxelib run nme cppia --deploy=NNN.NNN.NNN.NNN
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