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I want to have a dedicated thread for this topic, since it's complex.
Some comments from #7 by @gpicron:
> instead of being a message on a meta feed you must replicate, this is a message that is…
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Per #9998 and its many offshoots, we have problems analyzing code like this
``` ts
let x: string | number = "OK";
mystery(() => {
x = 10;
});
if (x === 10) { // Error, we believe this to be …
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I have the same scenario only with global coordinates for trajectories and in principle I should need no underlying road network, but I have 2 different ones just different in number of lanes and lane…
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**Is your feature request related to a problem? Please describe.**
It's rather difficult to consider having any kind of in-game AI when you're unable to _pathfind_ with it, a basic, even if rudimenta…
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**This issue is about substructures of extensible structures in general, see discussion starting with the comment of @benjub on 17-Dec-2019.**
The original open point is tracked in issue #1333 now.…
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It would be nice if one could extrude a two-dimensional figure along a path. This would allow the user to specify a path (a series of points or perhaps even a more sophisticated path representation), …
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What follows is part brain-dump, part RFC, and part "somebody please do this because dear god I need it but I don't have enough time". Happy for this to exist somewhere else if the maintainers prefer,…
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Okay so second brainstorm of the day, this time on ship inventory.
So I would like a physical system for managing item, for mining, crafting, trading ect.
That would mean you will need to pipe your …
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### 🔍 Search Terms
"remap literal keys"
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behav…
ijxy updated
8 months ago