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Hi,
I am trying to implement a .bvh exporter myself.
I would like to understand more about your function CreateQuaternion.
could you explain in pseudo code what you are exactly doing in the Cr…
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Hello!
How to get the the 3d joint positions of each frame "pose_seq" and the vectors of bones "vec_seq" from .bvh?
And how to get the mean_dir_vec and mean_pose in config, there seem only data_me…
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I need help with installing OpenPose correctly for this module to run. The following is my code:
```python
import video2bvh
from video2bvh.pose_estimator_2d import openpose_estimator
from video2bv…
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hello guys,
i have a problem with camera view, i have 10 camera poses, none of them are placed in the center of the whole dropping set
![image](https://user-images.githubusercontent.com/87825210/173…
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```
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= Blender 3.3.1 System Information =
====================================
Blender:
====================================
version: 3.3.1, bra…
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Is there a fast way of getting estimated animation as .fbx (or any other format)? To import to 3d software. Thanks.
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**Describe the bug**
Duplicate of #283. This error seem to pop up after a few runs at a certain angle, where it appears camera is facing the sky. Seem the fix of #283 is already implemented in the ne…
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I tried to use it with simple-romp but it did not work.
I already created an issue at the ROMP repository and described my problem [here](https://github.com/Arthur151/ROMP/issues/268#issue-1265445742…
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Thank you for implementing the Inverse Kinematics algorithm in MocapNET. IK is a great feature. However, based on tests on our own videos, I am getting confused on how Inverse Kinematics algorithm is …
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We would like to train this model using our own 3d data.
Can you provide some tools to help us convert 3d data to bvh.