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Hi there,
when run as `quake2 +set basedir /usr/share/games/quake2`, i.e. with `basedir` set to the same directory that is already defined as `SYSTEMDIR`, this directory is added twice:
```
$ quake2…
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Admittedly, I have been kinda missing from all of this for a while. Sorry about that. It is kinda hard to get myself to program after working all day. I also got kinda intimidated when it came time…
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```
It seems that the lander's protection (heat shield, weather shield, bio shield
and quake shield) are no longer working as well as they used to a few version
ago.
Was something changed?
It seems…
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As far as I can tell, this repo has the best shot of allowing me to use C++ code in a Haskell library. The code currently fails to compile on Setup.hs due to missing `compBuildOrder` in newer versions…
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```
It seems that the lander's protection (heat shield, weather shield, bio shield
and quake shield) are no longer working as well as they used to a few version
ago.
Was something changed?
It seems…
-
```
It seems that the lander's protection (heat shield, weather shield, bio shield
and quake shield) are no longer working as well as they used to a few version
ago.
Was something changed?
It seems…
-
i have had this problem now for the 3rd time, i'm unable to capture a territory even when everything is destroyed/killed.
but every time the last thing to destroy was a vehicle. so i think that could …
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Hi Guys,
I'm starting a major undertaking of trying to improve the AI behavior. I've tried some test games with CEP and the AIs make very poor decisions on what to build. They can overrun a human p…
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BlockPane has a limitation here:
public final boolean canThisPaneConnectToThisBlockID(int par1)
{
return Block.opaqueCubeLookup[par1] || par1 == this.blockID || par1 == Block.glass.blockID…
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Conductive pipe, stone or golden, explodes soon after it is conncted to low-output engines via wooden conductive pipe. I'm using 4 electrical engines from Forestry connected to a single wooden conduct…