-
你好,我测试了一个https://www.shadertoy.com/view/ldSSzV 想看看这个库对shadertoy的兼容怎么样,发现不支持手势,而且感觉比较卡,也没看到怎么获取shadertoy在这个库中的一些属性,如:帧率,分辨率,当前播放帧数,
`
body {
margin: 0
}
/*
"Wet st…
-
The minimal case is:
```
precision highp float;
varying vec4 vColor;
void main() {
gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
}
```
using `shader_minifier.exe -o output.glsl --for…
-
I think it would be really cool if we could some how upload shaders from other people in the community and view them as well. Would make this plugin even better.
Maybe need a website if its not po…
-
Now that kodi-21 is in the gentoo repo it would be good time see about getting plugins bumped as well.
Here is a task list with all plugins.
- [x] media-plugins/kodi-audiodecoder-modplug
- [x] …
-
the website converter didn't work for this shader(https://www.shadertoy.com/view/XdB3Dw) can you convert it?
error:'mosaic': no matching 1 parameter function
Compiling Vertex program
Platform defin…
-
An issue to list each binary addon that fail to build
Built successfully:
- [x] audiodecoder.2sf
- [x] audiodecoder.asap
- [x] audiodecoder.dumb
- [ ] audiodecoder.fluidsynth (linux only)
- …
-
This problem is similar to #61.
The sRGB standard states that the reference display is assumed to have pure 2.2 gamma (pure power law). But the current implementation of sRGB->bt709 (transfer_chara…
-
https://playcanv.as/p/wQgQBgkE/
primary equation is:
rho = A + B * cos (C * phi) * cos (D * theta)
-= spherical coordinates and animated values of A, B, C, and D. You can also think about add…
-
Hello, I am new to DirectX and shader programming, and I am trying to understand the principles behind your SuperDepth3D implementation. Do you have any documentation explaining the implementation of …
-
Hello @ssloy ,
Thank you so much for this course! It has really got me interested in software rendering techniques. The content has a very nice balance between conceptual and practical. I've follow…