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The error is as described in this post:
https://forum.unity.com/threads/using-transformation-matrix-leads-to-type-mismatch.466548/
I met the error trying to convert this shader:
https://www.shade…
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Shader error in 'ShaderMan/Wythoff': 'tex2D': no matching 3 parameter intrinsic function; Possible intrinsic functions are: tex2D(sampler2D, float2|half2|min10float2|min16float2) tex2D(sampler2D, floa…
yosun updated
5 years ago
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Hello, I am new to DirectX and shader programming, and I am trying to understand the principles behind your SuperDepth3D implementation. Do you have any documentation explaining the implementation of …
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https://playcanv.as/p/wQgQBgkE/
primary equation is:
rho = A + B * cos (C * phi) * cos (D * theta)
-= spherical coordinates and animated values of A, B, C, and D. You can also think about add…
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It's a bit of a long title and I apologize but I'm encountering an issue where the screen flickers black when mousing over menus within dune3d on Windows. This is a fresh compile from MSYS2-MINGW64 on…
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Hello @ssloy ,
Thank you so much for this course! It has really got me interested in software rendering techniques. The content has a very nice balance between conceptual and practical. I've follow…
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szkjn updated
9 months ago
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- [x] webpack.config.js を dev と prod に分離
- [x] アニメーション部分の整理
- [x] pnginator.rb を検証
- [x] uniformsをshadertoyに一致させる
- [x] TypeScriptにする
- [x] クラス化
- [x] ShaderPlayer のコンストラクタで config としてシェーダーを渡す
…
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Is there a plan to include filled polygons in the future?
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Hi !
Thanks for this great tool, it will be awesome if it support texture uniforms so we can made it works with all our shaders, like:
--channel0 texture.jpg
--channel1 music.mp3
Thanks again!