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I think it would be really cool if we could some how upload shaders from other people in the community and view them as well. Would make this plugin even better.
Maybe need a website if its not po…
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This problem is similar to #61.
The sRGB standard states that the reference display is assumed to have pure 2.2 gamma (pure power law). But the current implementation of sRGB->bt709 (transfer_chara…
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The minimal case is:
```
precision highp float;
varying vec4 vColor;
void main() {
gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
}
```
using `shader_minifier.exe -o output.glsl --for…
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The error is as described in this post:
https://forum.unity.com/threads/using-transformation-matrix-leads-to-type-mismatch.466548/
I met the error trying to convert this shader:
https://www.shade…
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Shader error in 'ShaderMan/Wythoff': 'tex2D': no matching 3 parameter intrinsic function; Possible intrinsic functions are: tex2D(sampler2D, float2|half2|min10float2|min16float2) tex2D(sampler2D, floa…
yosun updated
5 years ago
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https://playcanv.as/p/wQgQBgkE/
primary equation is:
rho = A + B * cos (C * phi) * cos (D * theta)
-= spherical coordinates and animated values of A, B, C, and D. You can also think about add…
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Hi,
I'm getting the following error even after using the proposed "fix" in ComfyUI manager:
```
Failed to load library ( 'libOpenGL.so.0' ): libOpenGL.so.0: cannot open shared object file: No s…
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It's a bit of a long title and I apologize but I'm encountering an issue where the screen flickers black when mousing over menus within dune3d on Windows. This is a fresh compile from MSYS2-MINGW64 on…
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Hello, I am new to DirectX and shader programming, and I am trying to understand the principles behind your SuperDepth3D implementation. Do you have any documentation explaining the implementation of …
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szkjn updated
9 months ago