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Hello,
i am interested in creating a HUD in webgl. I know html can be used to overlay over the scene, but having the UI accelerated on the card can have some mighty advantages, mostly integration wit…
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```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
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```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
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```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…
-
```
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1"
GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug libyuv_unittest_apk
[147/187] CXX obj/source/libyuv.row_gcc.o
FAILED:
/usr…