-
When running a build I am getting this warning:
`building client (vite)
node_modules/lottie-web/build/player/lottie.js (17010:32): Use of eval in "node_modules/lottie-web/build/player/lottie.js" …
-
* most x of each game
* rough timeline to show early/late trends
* playtime over time
-
**Tell us about your environment**
* **Browser and Browser Version:**
* **After Effects Version:**
**What did you do? Please explain the steps you took before you encountered the problem.**…
-
I have a text box that wil be using dynamic text and also TextLayer.canResizeFont. Is it possible to change the colour of a certain word in that text box?
Or would i have to create multiple text bo…
-
Hello there!
I've created short animation in After effects and limbs were created using Rubberhose. After exporting with Bodymovin plugin limbs don't work. It seems they are just in left corner and…
-
Today, I found some BUGs in my animation. The first one was that bodymovin couldn't recognize some of text style correctly. Then I looked at the JSON file and found that there was a data record about…
-
I have a container for the rendered canvas that expands the full viewport height and width. I would like to make the canvas expand accordingly, like the css property background-size:cover does. Is thi…
-
## Environment
------------------------------------------------------------
Gradle 7.3.3
------------------------------------------------------------
Build time: 2021-12-22 12:37:54 UTC
Revis…
-
Lottie files can be converted using https://github.com/sot-tech/LottieConverter like mautrix-telegram does. Probably need to convert to gif to make it work, even though that's not such a nice format
tulir updated
8 months ago
-
Hi,
This is more a query than an issue. I noticed that the README specifically states that iOS isn't yet supported, but it doesn't make it clear whether iOS support is planned/will be added.
Can…