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Need to update the About screen to better reflect current status of project
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例如:
```
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//TODO 在此插入代码
…
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Hi everybody,
I have added ConsoliAds plugin to my project and i can build android properly. But when I add Google Play Game plugin, during the build process I got **Failed to re-package resources**.…
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I don't know why `collect_app` was chosen (paging @mitchellsundt @jbeorse) as the name of the app module, but unless we have a good reason, I think we should use [Android conventions](https://develope…
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I keep getting these two errors when trying to build to my android device i thought it was a problem with having google ads and play services so i deleted google ads and re imported play services but …
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Vanilla kotlin library support was added in https://github.com/facebook/buck/pull/810. the next big step would be to add android support.
From @bkase's comment on https://github.com/facebook/buck/pu…
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Hi Guys,
I got problem when try to build the project to apk. I have saw so many post about build error,
and i have followed the instruction but still dont make it.
I am using Unity 5.0.0p2 With goog…
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We noticed that renaming `o.g.api.internal.component.Usage`to `o.g.api.internal.component.UsageContext` in `3.4` broke functionality in at lease two publishing related plugins that rely on this intern…
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Hi, I've tried to compile de example, but it's imposible, I get the next error always:
```
stderr[
]
stdout[
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.…
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I have integrated the plugin in new blank project to test it to make it work for my game, but i am getting this error , not sure what is happening.
Here is my log:
CommandInvokationFailure: Unable t…