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### macOS Version(s) Used to Build
macOS 13 Ventura
### Xcode Version(s)
Xcode 14
### Description
after seeing #2830 I was super stoked to use AudioKit in my game but noticed a few issues
1.…
j-j-m updated
8 months ago
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### macOS Version(s) Used to Build
macOS 13 Ventura
### Xcode Version(s)
Xcode 14
### Description
A couple APIs AudioKit uses (only a couple!) seem to be unavailable on visionOS. They will need w…
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Here is what Strum Machine's CPU usage is like during playback; I happened to catch it at 0% although it's usually between 1% and 5%. "Other Processes" jumps around a lot, but it doesn't seem to be mu…
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It is great to see that the ESP32 Audio Kit V2.2 is supported. I managed to get it to work by following the pin configuration from the docs: https://mm.kno.wled.ge/soundreactive/Line-Input/#es8388
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T-vK updated
8 months ago
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I'm not sure if I'm doing this incorrecty, but after finally getting PWM with the VS1053Driver working I wanted to finally try the audio-tools arduino-stk library. I used an audiokit example as a basi…
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### Problem Description
Hi,
I'm using a ESP32 Audio Kit V2.2 (2762). I few months ago, I tried [this example](https://github.com/pschatzmann/arduino-audio-tools/tree/main/examples/examples-audiokit…
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### Description
`AUAudioUnitBus` has `isEnabled` property. If this property is disabled, `pullBlock` will not be called on an input bus and will save processing time.
This is working very well i…
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Does this library work with ES8311? Specifically ESPS3-BOX? I tried the following, but no sound was produced:
// Digital I/O used
#define SD_CS 29 // 5
#define SPI_MOSI 32 // 23
#defi…
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### What happened?
I upgraded tuist to 3.34.0, cleaned the whole project from xcode and with `tuist clean`, then did a `tuist fetch`
`tuist fetch` failed saying `The visionOS platform is not sup…
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Hello, I am experimenting with this library, and using a i2s dac and the default test example on a esp32-s2 is skipping and jumping around, as well as being quite sped up. here is my code:
```
#in…