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Normally I'd just submit a pull request, but since I've already diverged from the project by quite a bit for my own site, I'm just going to drop this here as an improvement snippet. I've greatly impro…
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In order to support the full range of the Love API, we will need to transition from the 2D canvas context to a webgl context.
I have made some attempts but not been successful in getting the graphics…
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```
What steps will reproduce the problem?
1. create the canvas && get 2d context
2. set font to the @font-face family name
3. fillText, the default font is displayed
What is the expected output? Wha…
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### Increasing access
Typography module enables text based work to be done in the canvas, creating more possibilities of interaction between free drawing in pixels and text. There are also opportunit…
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### MediaPipe Solution (you are using)
selfie segmentation
### Programming language
Javascript
### Are you willing to contribute it
None
### Describe the feature and the current beha…
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I have noticed that importing this library will cause a long delay before my script is executed. I assume the delay before the script executes is because the wasm file is dynamically imported automati…
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```
What steps will reproduce the problem?
1. create the canvas && get 2d context
2. set font to the @font-face family name
3. fillText, the default font is displayed
What is the expected output? Wha…
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I thought that maybe a plugin to draw things like the standard 2d canvas context api would improve the thing a lot.
@bryanbraun What do you think about that?
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I'm having trouble with `Mouse.insideBounds` when a light rotation is applied to the geometry.
I've tried to simplify the code as much as possible, below is an array of cards (set `pixelZoom` to 1 …
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Type: Bug because of a Security Issue
**VS code and plugin updates** are in a security-critical context:
1. on the one hand, you always want / need to install updates as fast as possible in order t…