-
```
What steps will reproduce the problem?
1.Run project64 1.6 and play any game using this plugin.
What is the expected output? What do you see instead?
Rather than the fps being around 60, it will …
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
For the NEC Vxx emulation - it seems [86box 3.11](http://86box.net/2022/11/26/86box-v3-11.html) adds support for its 8080 mode, I'm not sure if that's already part of DOSbox-X PC-98 mode or not.
_O…
-
I'm really interested with your mechanism that allow running android connect tests on CI (it's heartbreaking to see implemented tests not running).
Problem is I'm pretty new to android/docker prog…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…
-
```
I get crashing (no output in the console window unfortunately) during an rumble
event, in any game when using:
SDL.dll
PuruPuru_Win32.dll
from build 130. If I simply swap those with the files f…