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**Describe the solution you'd like**
When players change their skin, the head also changes the skin, It would be better if it saved the head skin forever, maybe add a setting for those who dont want …
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# PLANNED FEATURES FOR VERSION 3.0.0
All listed features here are planned for the next major update of WATERFrAMES, in conjunsion of WATERMeDIA v3.
Here you can suggest more features, discuss about …
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Could you try to add player heads hitbox, as their hitbox isnt easy to see and i often have issues with them.
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I plan to add a lot of quality of life improvements to Alpha 2. Such as:
- [ ] randomized animatronic spawn locations, so you can't just camp one spot
- [ ] change UI a bit #4 (make stuff better, …
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Hello, I have not purchased the product yet. Can we connect a Model to the main block? I will buy accordingly
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**Printer type** - Prusa Mini+ and others (see below)
**Printer firmware version** - v5.1.0 as compared to v4.4.1
**Original or Custom firmware** - Original
**Optional upgrades** - Filament R…
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## Current setup:
The concept of a resource pack is simply a single folder selection. It can either be a "real" resource pack, or a flattened folder of textures (not recommended though). When a use…
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Basically let's take the basic ideas of tinkers and put it to a new level. Creating custom tools and armor from materials. This can fill the gap before modular armor.
- one multiblock (3D Printer)…
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Potions and CIT currently do not work together, whenever a potion texture is replaced the whole thing gets the overlay color (can be specified in color.properties) applied to it. Ithink it may have so…
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**Checklist:**
**Features:**
- [x] Add a function to remove a certain menu item.
- [ ] Add a function to hide a menu item instead of disabling.
- [ ] Able to change the font size in MenuV
- [ ]…