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GUI broken on Windows 7 Aero, due to visual artifact-glitch, similiar to:
- https://github.com/OldUnreal/UnrealTournamentPatches/issues/118
Besides:
- the glitch occurs sometimes (not always), I…
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**Version/Branch of Dear ImGui:**
Version: 1.87, 1.88 WIP
Branch: docking & viewport
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
Compiler: clan…
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![image](https://github.com/akenshaw/flowsurface-rs/assets/63060680/3e40f463-8f42-4304-969b-030bd6e5c472)
issue as todo
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Just wondering if it's possible to increase the size of things, looks a bit small on my screen. Also a minor issue relating to scaling, sometimes when I boot up every UI element on the login screen is…
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Originally reported on Google Code with ID 1676
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OS version: Win8.1 x64
ConEmu version: 140812 64bit
Dell XPS 12 - 1920x1080 on 12.5 inches - Windows DPI Scaling on default (~125%)
Nice to fin…
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Hello,
there is a text/popup box scaling error on the wrong passkey notification popup.
It seems the text is scaled up to match the correct dpi setting, but the popup box or the are on the box is …
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### What feature would you like to see?
I checked out the web UI on a high DPI screen, and there are two things I would suggest to much improve it:
- Use crisp scaling by default. To me, this just…
tbodt updated
4 months ago
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I've noticed that legend item text is not centered with the lines/symbols when DPI scaling is greater than 100%. (OpenJDK 11 on Windows 10).
Here is an example at 125% and 100%:
![LegendTextOffset…
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## Description of your problem
When I launch spyder, I like to have the code window on my laptop screen, and the rest of the windows such as the console, history, file browser, etc in a big one tha…
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I built the drawtext example, and I found it looks not well, I used 150% scaling level on my Win10.
Any solution?
wejoy updated
5 years ago