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我的手机用的是ARcore最新版本,我在unity导出apk时是不是要用1.11的SDK,还是要怎样操作?因为我发现按照原来的方式导出来摄像头没有定位功能
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Hi @HalfdanJ,
I hope all goes well, first of all, thank you very much for this.
much appreciated!
to be able to compile the examples, i had to implement some exceptions on Session,
this is the…
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I experience issues with the original Project Tango Tablet; it has Android 4.4.2. and all the LATEST OS and software updates, including the Tango Core (Deprecated).
Most of the updated apps from Pl…
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Hey there! Hope I'm in the right section:
### Test Project:
ARTemplate Project, no modifications. Deployment on an Android Device.
### Unreal Version:
Ran into this problem in 4.25.4
##…
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```
Hello Everyone,
I am new one of mixare group. I am very interested to do location based AR. I
want to start with mixare.
I am using Eclipse and android 2.2 SDK+google API 8. I download the mix…
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```
Hello Everyone,
I am new one of mixare group. I am very interested to do location based AR. I
want to start with mixare.
I am using Eclipse and android 2.2 SDK+google API 8. I download the mix…
-
```
Hello Everyone,
I am new one of mixare group. I am very interested to do location based AR. I
want to start with mixare.
I am using Eclipse and android 2.2 SDK+google API 8. I download the mix…
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any tips on trouble shooting this issue?
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As far as I can understand Sceneform (without ARCore) is availabl on 7.x+ devices , is it true ?
Is there a way to get Sceneform on 6.x devices ? Maybe embedding the sdk in the app ?
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hey, I encountered this problem. was there any more detailed description about it?
my sceneform plugin version is 'classpath 'com.google.ar.sceneform:plugin:1.10.0''
{
animations: [
{
…