-
In the FrostBite 4 engine, they make a distinction between different types of lighting and they only modulate what they call "indirect diffuse" lighting by their ambient occlusion maps. See pages 74/…
-
```
Add MatCap addition to LightBlow
```
Original issue reported on code.google.com by `paulgera...@gmail.com` on 13 Nov 2011 at 2:08
-
this should not be in my todo thread :)
this node is not intended to replace ViewerDraw, but instead offer a complementary set of useful features. The following table should show the current state
|…