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Be able to remotely refresh all graphics from the dashboard - use case would be if I have pushed emergency changes to NodeCG and need the live graphics to update to reflect the change (which they won'…
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Hi, any plans to support multiplatform soon? Or are you dependant on NodeCG updating their infrastructure?
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Currently, NodeCG only supports Steam OpenID as a method of authentication. This should be extended to support more OpenID providers, as well as username/password combos unique to each NCG installatio…
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I looked into this last night after speaking briefly with @Lange on gitter. Generating questions for inquirer.js to question the user, then populate a config is not feasible due to how complex a schem…
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I just installed nodecg-cli.
when I tried to git a fresh copy of nodecg using `nodecg setup` I get this error:
```
$ nodecg setup
Cloning NodeCG... done!
Installing production npm dependencies... fa…
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A suggestion would be to migrate sounds to SupportClass/lfg-sounds
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Hi! First of all, thanks for making this library; it's working great so far!
I've done a bit of looking through the API and there doesn't _seem_ to be a way of getting a list of everyone currently tr…
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Assuming some bundles in the future will allow File-uploads (images most likely), where should those be saved on disk?
Should each Bundle handle the file saving itself, or will there eventually be a d…
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Hello,
First of all thanks to the dev to have made NodeCG and all these bundles available.
I didn't manage to use lfg-sublistener bundle until I modified line 36 in file extension.js
``` javascript
…
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**Brackets of 4 players or less:**
Nodecg crashes with error:
```
TypeError: Cannot read property 'match' of undefined
at parseMatches (...\ssbm-bracket\node-challonge-ext.js:58:21)
at client…